Weapon Master

Description


NARRATIVE NOTE: In the wake of the Longest Year, monk and weaponmaster abilities - and everything tied to ki - ceased to function. It returned when all other magic did, in an equal trickle.

For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.

Alignment Restriction: None

Hit Die: d10

Proficiencies: No additional proficiencies granted

Skill Points: 3 + INT Modifier

Class Skills: All Knowledges, Barter, Bluff, Craft Trap, Concentration, Diplomacy, Discipline, Heal, Intimidate, Perception, Perform, Sense Motive, Taunt, Tumble

Primary Saving Throws: Reflex

Base Attack Bonus: + 1 Levels

Requirements
Base Attack Bonus: +7

Feats: Weapon Focus (Melee Weapon)

Skills: Concentration 8 ranks, Discipline 8 ranks, Tumble 8 ranks

Level Progression

LevelHit Dice*BAB*FortReflexWillFeatsMaster's Stance CooldownMasterful Strikes Cooldown
1st1d10+1+0+2+0Weapon of Choice--
2nd2d10+2+0+3+0Masterful Strikes I-20 minutes
3rd3d10+3+1+3+1Improved Initiative, -20 minutes
4th4d10+4+1+4+1Master's Stance12 minutes20 minutes
5th5d10+5+1+4+1Whirlwind Attack12 minutes20 minutes
6th6d10+6+2+5+2Overwhelming Critical12 minutes20 minutes
7th7d10+7+2+5+2Superior Weapon Focus12 minutes20 minutes
8th8d10+8+2+6+2Superior Initiative12 minutes20 minutes
9th9d10+9+3+6+3Improved Master's Stance8 minutes20 minutes
10th10d10+10+3+7+3Improved Whirlwind Attack, Masterful Strikes II8 minutes10 minutes
*: Hit dice and base attack bonus are averaged beginning at character level 12 as per standard TDN progression rules. Prestige classes do not add additional hit dice or base attack bonus after character level 11.



Masterful Strikes: The weapon master instantly grants his weapons immense destructive force. His successful strikes have a 15% chance to automatically land a critical strike. This ability may be used once every 20 minutes. The cooldown decreases to 10 minutes at level 10. Duration is 2 rounds.

Master's Stance: The weapon master instantly apples the Keen property to his weapon. This ability may be used once every 12 minutes. The cooldown decreases to 8 minutes at level 9. Duration is 5 rounds.

Whirlwind Attack: The weapon master additionally suffers a penalty to armor class or 1 round after using this ability.

Improved Whirlwind Attack: The weapon master additionally suffers a penalty to armor class for 1 round after using this ability.