Player Merchant System

Overview


TDN's Player Merchant system is designed to provide players an opportunity to directly influence and impact the market/economy in-game, as well as earn a good deal of coin for their findings while out adventuring. The advantage of this system is that you can mark-up or mark-down all items sold at the merchant, as well as give your customers a familiar Merchant experience as it leverages NPC merchants to do your selling on your behalf (even if offline).

Cost of Renting a Merchant
Dev Note: Pricing structures will be tested/adjusted during Open Beta to ensure the investment is worth it.
  • One Day: 1,000sp
  • Two Days: 1,750sp
  • Three Days: 2,250sp
  • Four Days: 2,500sp
* Note: Items sold are also subject to a fluctuating taxation imposed by the ruling government. Currently, this amount is 35%.


Merchant System Showcase

Intro Conversation, Merchant Sign, Deposit and Retrieval Boxes:
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Timeframe Options:
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Available options once Purchased:
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Mark-Up Page:
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Original Sign/Shop Name:
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Modified Sign/Shop Name:
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Depositing items for sale:
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Opening the Store/Merchant afterward:
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Retrieval Box:
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Once an item is removed from Retrieval Box:
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* As items are sold from a Merchant, the total amount multiplied by the Taxation rate (currently 35%) is stored and will be available to the PC whenever they wish to retrieve the gold.