Spell Changes

Modified and New Spells


  • If a spells description does not match in game, this is considered a bug please report it.
  • For changes to the spells available to each class, check that class wiki page.
  • A divine class violating their deity's dogma can lose their ability to cast spells.
  • Spells in red have been removed from all class spellbooks.
  • Spellcast Timers/Delays: Spell Circles above level 2 now have cooldowns:
    • Cantrip: No cooldown
    • Level 1: No cooldown
    • Level 2: No cooldown
    • Level 3: 3 minutes
    • Level 4: 6 minutes
    • Level 5: 9 minutes
    • Level 6: 12 minutes
    • Level 7: 20 minutes
    • Level 8: 30 minutes
    • Level 9: 40 minutes
Modified Ninth Level SpellsNew Ninth Level Spells
Please leverage our forum for any questions or concerns.