Description

For the weapon master, perfection is found in the mastery of a single melee weapon. A weapon master seeks to unite this weapon of choice with his body, to make them one, and to use the weapon as naturally and without thought as any other limb.
Alignment Restriction: None
Hit Die: d10
Proficiencies: No additional proficiencies granted
Skill Points: 3 + INT Modifier
Class Skills: All Knowledges, Barter, Bluff, Craft Trap, Concentration, Diplomacy, Discipline, Heal, Intimidate, Perception, Perform, Sense Motive, Taunt, Tumble
Primary Saving Throws: Reflex
Base Attack Bonus: + 1 Levels
Requirements
Base Attack Bonus: +7
Feats: Weapon Focus (Melee Weapon)
Skills: Concentration 8 ranks, Discipline 8 ranks, Tumble 8 ranks
Level Progression
Level | Hit Dice* | BAB* | Fort | Reflex | Will | Feats | Master's Stance Cooldown | Masterful Strikes Cooldown |
---|---|---|---|---|---|---|---|---|
1st | 1d10 | +1 | +0 | +2 | +0 | Weapon of Choice | - | - |
2nd | 2d10 | +2 | +0 | +3 | +0 | Masterful Strikes I | - | 20 minutes |
3rd | 3d10 | +3 | +1 | +3 | +1 | Improved Initiative, | - | 20 minutes |
4th | 4d10 | +4 | +1 | +4 | +1 | Master's Stance | 12 minutes | 20 minutes |
5th | 5d10 | +5 | +1 | +4 | +1 | Whirlwind Attack | 12 minutes | 20 minutes |
6th | 6d10 | +6 | +2 | +5 | +2 | Overwhelming Critical | 12 minutes | 20 minutes |
7th | 7d10 | +7 | +2 | +5 | +2 | Superior Weapon Focus | 12 minutes | 20 minutes |
8th | 8d10 | +8 | +2 | +6 | +2 | Superior Initiative | 12 minutes | 20 minutes |
9th | 9d10 | +9 | +3 | +6 | +3 | Improved Master's Stance | 8 minutes | 20 minutes |
10th | 10d10 | +10 | +3 | +7 | +3 | Improved Whirlwind Attack, Masterful Strikes II | 8 minutes | 10 minutes |
Masterful Strikes: The weapon master instantly grants his weapons immense destructive force. His successful strikes deal an additional +1d6 physical damage based on the weapon of choice, this damage bonus is also applied to two non-player-character creatures within a small radius around the Weapon Master. This ability may be used once every 20 minutes. The cooldown decreases to 10 minutes at level 10. Duration is 3 rounds.
Master's Stance: The weapon master instantly applies +2 Critical Hit Modifier to his attacks for his weapon of choice. This ability may be used once every 12 minutes. The cooldown decreases to 8 minutes at level 9. Duration is 5 rounds.
Whirlwind Attack: The weapon master additionally suffers a penalty to armor class for 1 round after using this ability.
Improved Whirlwind Attack: The weapon master additionally suffers a penalty to armor class for 1 round after using this ability.