Recent content by Gadwin

  1. Gadwin

    Two-Handed Superiority

    Was speaking of either of these two and Taunt, since they do work together
  2. Gadwin

    Two-Handed Superiority

    I personally don't like tower shields in nwn and don't want to have to use them. They are pervasively strong in both nwn1 and 2, and i'm just over it. If they have no equal tradeoff and are just better than heavies on account of their feat requirements, then everyone will be shoehorned into...
  3. Gadwin

    Bard Song is Overpowered

    I do see the points about keeping effects from being too annoying to keep track of, and also them lasting too long. Finding the buff duration that would allow for people to fully complete any dungeon at an un-rushed pace that allows for them to still RP is probably key; 10m / CL uncapped is far...
  4. Gadwin

    Weapon Focus groups

    I kinda agree with this, they both need it the most and it makes the most thematic sense for them. I recall weapon mastery feats being given out on certain nwn2 servers categorically for slashing/bludgeoning/piercing weapons, so there's probably some sort of precedent for it in terms of D&D.
  5. Gadwin

    Two-Handed Superiority

    The gap in damage does not narrow as much as you think it might with damage bonuses. The difference between +0 and +2 in the OP calculations is 65% vs 70%, and that's as huge a leap as we can make without taking very limited magical buff durations into account. Even if we had full blown +2...
  6. Gadwin

    Two-Handed Superiority

    In regards to the *note in your fifth line, there is a flat modifier for aggro based on damage type. Melee has the lowest modifier at 1x, with ranged and magic having something like 1.2x and 1.3x last I recall. Casting a spell at all also seems to draw aggro based on non-damage factors. And I...
  7. Gadwin

    Weapon Focus groups

    I absolutely, totally, utterly despise that all fighters are shoehorned into being weaponmaster-lites by having three feats magically disappear when they use a weapon different from their one and only choice. Other servers do the focus-by-category thing and it is far more sensible than this...
  8. Gadwin

    Two-Handed Superiority

    It's an ongoing trend. Just about everyone rolls with two-handed weapons because they simply work best. To break down some of why this is, let's assume we have a martial class with 18 strength. Someone using a longsword would have 1d8 from the longsword and then their strength mod, in this case...
  9. Gadwin

    Undead Changes: Experiences and Suggestions

    I think DR is problematic to put on mobs carelessly, and I agree that undead DR should have been reduced so that non-2h users can actually damage undead. However, I think that a higher DI should have taken its place so that everyone is dealing with the same resilience equally. E.G instead of DR...
  10. Gadwin

    Bard Song is Overpowered

    Bards are very easily a top 4 class and they go against the magic/buff design of the server in their current implementation. Numbers need to be looked at and tweaked.
  11. Gadwin

    The d20 Stealth Situation

    I understand the reservations towards not being able to deal with sneaking, but TDN is not a server where everyone is supposed to be able to do everything. Team play, specialization, and co-operation are the name of the game rather than powerbuilding. Scouts' focus is anti-stealth and there are...
  12. Gadwin

    The d20 Stealth Situation

    The unique stealth and perception mechanics that were intended to be used for TDN were scrapped. We're now left with vanilla systems. The vanilla NWN1 systems for each stealth and perception are undesirable for TDN in particular due to its low level setting. The d20 system means that a lvl 11...
  13. Gadwin

    Spell Cooldowns

    The latter has been confirmed
  14. Gadwin

    Short & Sweet Resources for Character Development

    Creating a character can be very difficult. Not all of us are great at writing, and not all of us will know where to begin, even after years of experience in roleplaying or neverwinter servers. This thread is being made to (hopefully) serve as a form of guidance, whether you are creating someone...
  15. Gadwin

    Classes that get Perception

    Gotcha. Being more selective with who gets it also works for me.