This is mildly off topic, but it's worth noting that the Intimidate and Concentrate Threat bonuses do not stack (at least, not according to Khaine and other members of the team.)
It's and either-or scenario, so save yourself some skill points (since most martial classes aren't exactly flush...
Only two classes get Tower Shield proficiency by default - other classes that would have an interest in them have to burn a feat for them, and we have precious few of those.
Tower & Large Shields also provide different DI, which can be a niche bonus depending on which two DI's your armor is...
I mean, people are arguing against any additional nerfs to small QoL things because it's a terrible idea.
There's no truly good reason to start reducing folks' QoL on TDN at this moment. Dungeons are already fairly rough at higher levels, so reducing QoL by stripping away the duration of spells...
On the contrary: almost all buffs should be 10 minutes/lvl.
The only thing short duration buffs encourage people to do is to not RP in dungeons. Giving people something that is simultaneously a QoL bonus while also freeing them up from having to feel like they need to rush and not immerse...
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