Animated Zombie


Medium Undead
Alignment: Always neutral evil
Initiative: +5 (+1 Dex, +4 Improved Initiative); Senses: darkvision 60 ft.

AC: 19 (+8 Armor, +1 Dex)
Hit Dice: 5d12 (70hp); DR: 5/slashing
Fort +1, Ref +2, Will +4

Speed: 10 ft.
Space: 5 ft./5 ft.
Base Attack +3(+5);
Attack: +8 melee
Damage: Bite 1d6+3
Special Attacks/Actions:

Abilities: Str 17, Dex 13, Con 10, Int 9, Wis 10, Cha 12
Special Qualities: Undead Traits.
Feats: Toughness, Darkvision
Skills: Discipline +3

Possessions: Full Plate

Corpses reanimated through necromancy, zombies are mindless undead that shamble about, trying to satiate the dull ache of hunger in their decaying gut.

A zombie does only what it is ordered to do. It can draw no conclusions of its own and takes no initiative. Because of this limitation, its instructions must always be simple, such as "Kill anyone who enters this chamber."

A zombie attacks until it is destroyed, for that is what it was created to do.