Grim Revenge

Spell Details


Caster Level(s): Dread Necromancer 4
Innate Level: 4
School: Necromancy
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: One living humanoid
Duration: 1 turn / level
Save: Fortitude negates
Spell Resistance: Yes

Flesh of the subject tears itself away, leaving a streak of blood.
This trauma deals 6d6 points of damage.
Then the flesh, taking the shape of a hand, animated and floating in the air, begins to attack the subject.
The hand attacks as if it were a wight in terms of its statistics, special attacks, and special qualities, except that it is considered Tiny (a +4 bonus to AC and a +4 bonus on attack rolls).
The hand can be turned or rebuked as a wight.
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