Hammer of the Gods

Spell Details


Caster Level(s): Cleric 4, Favored Soul 4, Paladin 4
Innate Level: 4
School: Evocation
Descriptor(s): Divine
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells: -
Save: Will partial
Spell Resistance: Yes

Description: The caster smites a group of enemies with divine light for 1d8 points of damage for every two caster levels, to a maximum of 5d8. Enemies that make a will save take half damage and avoid being dazed for 1d3 rounds.

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