It seems that throwing weapons are one of the least used in the game because they have certain mechanical disadvantages compared to missile weapons.
Where runed bows, crossbows and slings add to the hit and damage rolls of the ammunition, would it be reasonable for gloves to work similarly for thrown weapons?
I am not sure if it is possible to develop gloves for throwing weapons in the style of other missile weapons as it may hit a lump of hardcoding, but if that is the case then maybe it would be possible to implement it via a feat on the gloves?
Thanks, regardless.
Where runed bows, crossbows and slings add to the hit and damage rolls of the ammunition, would it be reasonable for gloves to work similarly for thrown weapons?
I am not sure if it is possible to develop gloves for throwing weapons in the style of other missile weapons as it may hit a lump of hardcoding, but if that is the case then maybe it would be possible to implement it via a feat on the gloves?
Thanks, regardless.